org.scalajs.dom.raw

WebGLShaderPrecisionFormat

Related Doc: package raw

class WebGLShaderPrecisionFormat extends Object

Represents information about the implementation's precision for given parameters. See WebGLRenderingContext#getShaderPrecisionFormat.

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  17. val precision: Int

    The number of bits of precision that can be represented.

    The number of bits of precision that can be represented. For integer formats this value is always 0.

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  19. val rangeMax: Int

    The base 2 log of the absolute value of the maximum value that can be represented.

  20. val rangeMin: Int

    The base 2 log of the absolute value of the minimum value that can be represented.

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